package com.itheima.cs.entity;

public class Material {
    private String code;
    private String materialCode;
    private String materialName;
    private String materialSpecifications;
    private String materialUnit;
    private String state;

    public Material() {
    }

    public Material(String code, String materialCode, String materialName, String materialSpecifications, String materialUnit, String state) {
        this.code = code;
        this.materialCode = materialCode;
        this.materialName = materialName;
        this.materialSpecifications = materialSpecifications;
        this.materialUnit = materialUnit;
        this.state = state;
    }

    public String getCode() {
        return code;
    }

    public void setCode(String code) {
        this.code = code;
    }

    public String getMaterialCode() {
        return materialCode;
    }

    public void setMaterialCode(String materialCode) {
        this.materialCode = materialCode;
    }

    public String getMaterialName() {
        return materialName;
    }

    public void setMaterialName(String materialName) {
        this.materialName = materialName;
    }

    public String getMaterialSpecifications() {
        return materialSpecifications;
    }

    public void setMaterialSpecifications(String materialSpecifications) {
        this.materialSpecifications = materialSpecifications;
    }

    public String getMaterialUnit() {
        return materialUnit;
    }

    public void setMaterialUnit(String materialUnit) {
        this.materialUnit = materialUnit;
    }

    public String getState() {
        return state;
    }

    public void setState(String state) {
        this.state = state;
    }

}
